Racing Genk beat Waasland-Beveren 4–0. Bawler's model had Racing Genk in front at 63% before kickoff, and that is how it finished. It forecast 3.0 goals; the match produced 4. Racing Genk had 12 shots (7 on target) to Waasland-Beveren's 13 (1), with 49% of the ball against 51%. Expected goals finished 3.1 to 0.6.
Published before kickoff and settled afterwards — misses included. Every call is time-stamped to the Bitcoin blockchain before the match so it cannot be edited later.
What we expected before kickoff.
Each row is drawn on one scale, so a bar means the same length on both sides. Shots and corners are not shown for this fixture — we do not have enough counted matches for these sides yet.
What we published for this match, strongest first.
No first-half forecast for this fixture.
Racing Genk beat Waasland-Beveren 4–0. Bawler's model had Racing Genk in front at 63% before kickoff, and that is how it finished. It forecast 3.0 goals; the match produced 4. Racing Genk had 12 shots (7 on target) to Waasland-Beveren's 13 (1), with 49% of the ball against 51%. Expected goals finished 3.1 to 0.6.
Racing Genk 4–0 Waasland-Beveren, played on 28 Aug 2026 in the BELGIUM: Jupiler Pro League. Bawler's model had gone into it with Racing Genk 63%, the draw 22% and Waasland-Beveren 15%.
Full-time: Possession 49%–51%, Expected goals (xG) 3.1–0.6, Shots 12–13, Shots on target 7–1, Shots inside box 10–7, Big chances 8–0, Corners 3–9, Saves 1–3, Fouls 7–4, Offsides 0–1, Yellow cards 0–1.
No. It finished 4–0, so Waasland-Beveren failed to score. Bawler's model had put both teams scoring at 52% before kickoff.
Every call is published before kickoff and graded afterwards, misses included. On this match: Our call — we said Racing Genk to win 63%, it finished Racing Genk won (63% called); Total goals — we said 3.0, it finished 4; Both teams to score — we said 52%, it finished No.